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Optimizing Your EdTech Initiative to Maximize Learning Outcomes

First unveiled at ISTE 2018, SMART Technologies has released a new study detailing how various approaches to planning, implementing, and using educational technology in schools can affect teaching and learning outcomes...

Exploring Ancient Egypt Through Video Games – A Look at Assassin’s Creed Origins’ Discovery Mode

For more than a decade, Ubisoft’s Assassin’s Creed series has immersed players in the stories, environments, and histories of settings such as the Italian Renaissance, Sikh Empire, Imperial China, and more...

Top EdTech Takeaways from ISTE 2018

Dubbed “the epicenter of EdTech,” the annual ISTE conference is a celebration of the world’s most cutting-edge organizations, research, and innovations operating at the fascinating intersection of education and technology...

Five Brilliant Game-based Learning TED Talks

TED Talks, like a memorable course or lesson, have the power to motivate, engage, and inspire viewers...

Visit Filament Games at ISTE 2018!

The summer heat has finally arrived, which can only mean one thing: it’s ISTE season! ☀️

Inspiring Educators in Game-based Learning

As an educational game development studio on a mission to create playful experiences that improve people’s lives, the team at Filament pays a lot of attention to the commercial games space and the trends that are capturing audiences’ imaginations and attention - but that’s just one half of the equation.

VR Unplugged: A Look at the Oculus Go

While HTC attempts to corner the high-end, premium VR market, its primary competitor Oculus is pursuing a different strategy, namely a focus on making their virtual reality hardware as accessible and affordable as possible...

Print Publishing in the Digital Age: An Interview with Jennifer Barney

Today we’re interviewing Jennifer Barney, Vice President of Acquisitions & Project Management at Publications International, Filament’s partner on the recently released VR Explorations. Jennifer is a seasoned publishing industry expert, and sat down with us to share her take on the past, present, and future of print publishing in the digital age.

Blockchain, Self-care, and Low Poly Animals: Highlights from GDC 2018

If you were in San Francisco, California last week, you may have noticed an extra 30,000+ people wandering around the downtown area (myself included)...