Elle Jacobson

Staff Postion: 
Account Executive
Staff Image: 

Sennett Middle School’s Gaming Club – Creating Game Art!

At a recent game development club we hosted at Sennett Middle School, the Filament Games team introduced students to video game art, which is an important component of any video game’s development. There are many...

Funding Your Game-based Learning Program: 2017 K12 Grants

Spring means budgeting season for K-12 teachers, principals and administrators. While you’re busy curating your list of things you’ll need next school year for your students, remember that just because your budget may seem small...

A Principal Experience: Key Takeaways from Sennett Middle School

Last week I had the incredible opportunity to shadow a principal for Madison Metropolitan School District’s A Principal Experience Program. I spent my day at Sennett Middle School on the east side of Madison, Wisconsin where I shadowed Dr. Tremayne Clardy, a talented...

Funding Your Game-based Learning Program: 2016 - 2017 School Year K12 Grants

You’ve read the implementation guide, you’ve got a plan, and you feel confident in kicking off a game-based learning program. You’ve chosen what devices you’ll use, whether they’re desktops, Chromebooks, or iPads. Your educators are dedicated to...

Why Rural School Districts Need Game-based Learning

One of my favorite classes in high school was Biology Honors. It was one of the first classes I took that was lab-focused and hands-on. Even as an adult, I can recall a number of labs that allowed me to do things like…

Ultimate Guide to Games for ISTE 2016

Get ready to game at ISTE 2016! We've created the ultimate, pre-planned guide to game-based learning at this year's ISTE conference! Check out our guide below for recommended sessions, workshops, lectures, panels, social events, and exhibitors to visit during...

An Interview with Game-based Learning Pioneer Zack Gilbert, aka EdGamer

Zack Gilbert, 6th grade teacher and gaming enthusiast, is the host of the EdGamer Podcast, the longest running podcast dedicated to Games and Learning. Since 2011, Gilbert has interviewed some of the biggest luminaries in game-based learning and has…

The Dos and Don'ts of Buying Software for Schools

When you look at your list of vendors, are there some that are more enjoyable to work with than others? As both an Account Executive and Implementation Specialist at Filament Games, I work as hard as I can to provide the best…

Alternative Ways to Teach with Games

Although school districts are implementing new mobile technology at a steady pace and the number of institutions interested in implementing devices is particularly strong, many classrooms in the United States still are not 1:1. If 1:1 isn’t on the horizon for you just yet…

Navigating Unity in the Classroom

Part of my role as a member of our Outreach Team is going inside the classroom and understanding how our product works in a real-time learning environment. User testing, teacher insights, and student feedback are essential when developing…