Some Assembly Required is a sandbox game about designing and building robots to serve squishy humans in the world of tomorrow.
Our blog is updated weekly – find out everything you ever wanted to know about game-based learning news here.
As educational games continue to reshape classrooms, questions around accessibility are becoming more urgent – and more complex. Developers and educators alike must navigate a patchwork of federal laws that shape how accessible these tools must be for learners with disabilities. Here’s a breakdown of the major policies that impact accessibility obligations for digital learning…
The theme of this month’s roundup emerged organically as we dipped our ladle yet again into the surging river of AI updates running through our world. From new forms of free AI access for students to emerging assistive technologies and industry-wide clarion calls for AI education, we’re turning our attention to empowerment. (Not to be…
In healthcare, it’s not enough to know the right answers – you have to understand the person behind the symptoms. That’s the central challenge of patient-centered care, and increasingly, one that game-based learning is helping to meet head-on. Simulations and interactive games are offering immersive ways for learners to develop empathy, improve judgment, and build…
Filament Games connects to the scholarly side of game-based learning (GBL) through our GBL Luminaries Program. We work together to maintain a dialogue between GBL theory and practice through all-staff lectures and guest blog posts.